If players lose all their ships (which serve as extra lives) in a mission, they must restart the entire mission in order to proceed. Two gameplay modes are featured in the game: the on-rails sections put the player in a predetermined path, while All-Range Mode allows the player to move freely in a closed-off space. Special techniques such as the charge shot, barrel roll, somersaults, and U-Turns can be performed. Players can also add laser upgrades and smart bombs to their ships. A new vehicle introduced to the series is the Gyrowing, a dronelike helicopter which can lower a small robot called Direct-i that can enter small spaces, hack into computers, or latch onto explosive cubes that can then be dropped on enemies. The Landmaster tank can transform into the Gravmaster, which can perform extended aerial maneuvers for a short time. For example, the Arwing can transform into a bipedal Walker (which originated in the cancelled Super NES game Star Fox 2) that lets the player freely walk around on platforms and in enclosed spaces. Some of the game's vehicles can transform in certain situations. The minus button on the GamePad can be used to swap the two displays at any time. A cockpit view is displayed on the second screen to assist with aiming. The game is controlled using the Wii U GamePad, with the left control stick used to maneuver the craft while gyroscopic controls can be used to aim weapons. Star Fox Zero is a 3D rail shooter that largely follows the gameplay of its predecessors, predominantly Star Fox 64, in which the player controls Fox McCloud as he pilots his Arwing craft through various levels.
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